Need to have good knowledge in art and animation of 2D and 3D animation and modeling in all stylesġ1. This means you can use the Model/Texture without having to pay (or give credit) to the person that originally created the Model/Texture. Knowledge of scripting, animation, session management, and texturesġ0. If that's the case, you need to make sure your Model/Texture is noted as 'Royalty Free' or 'Commercial Use'. Experience with memory and space optimizationħ. Experience with console and mobile game developmentĦ. Knowledge of 3D development and integrated game physicsĤ. In-depth knowledge of unity and Unit圓D softwareģ. Previous experience working as a Unity or Unit圓D developerĢ. Working on R&D to find technical solutions for client challengesġ. Working closely with creative teams to determine when a prototype is required and the functional requirements of the prototypeĥ. Developing proof of concept interactive prototypes for clients and internal initiativesĤ. Working on contributing to ideas and solutions on all aspects of interactive real-time production and developmentģ. Working closely with programmers to implement interactive real-time features, user interface, and functionality using Unity and Unreal Engine for desktop and mobile experiencesĢ. Selected intern's day-to-day responsibilities include:ġ.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |